
VR comfort design, however, is an important consideration in the vast majority of VR games because it can be easy to give players motion sickness in a headset if you aren’t careful.īut there is a subset of VR players who seem almost immune to motion sickness, and it’s those players that are Everslaught’s target audience. In development by indie studio ModX, Everslaughtis the kind of game VR game that plenty of studios might be building if motion sickness weren’t a thing. The title is set to launch in Early Access later this month. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility.EVERSLAUGHT is an upcoming VR action game that throws VR comfort design out the window in favor of frenetic combat for players who have no issues with motion sickness. The game is playable with the motion controllers and gamepad on both platforms too.ĭOOM® VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality.

This title is available on Steam (with HTC Vive support) and Playstation Store (with PSVR and PS Aim support). Fixed an issue with discoloring seen on some HMDs.Added Jump to Gamepad controller scheme.Added toggle for Dash when smooth movement is on.Added option for Jump while using VR controllers with Smooth Movement on.Added Weapon Pitch option to adjust angle of weapon on controller.Added Smooth Locomotion movement speed options.Added Windows Mixed Reality headset support.PC users will get to see the following changes after the update: Fortunately the game is about to see some improvement, as they are going to deploy an update, which will drops on 2:00pm CST/3:00pm EST on January 30th on PC.

Bethesda‘s Doom VFR on PC doesn’t fare very high on the technical performance scale when it was released last month.
